Frontwing has started an Indiegogo campaign for the dual-language release of their latest game, Corona Blossom. With the campaign you can get your chance to pay as much as you like to get the version that you like, as well as pick up a couple of extras on the way. The goal is set to 30K and at the time of this writing, about 8,5K has already been reached.
From just $7 and up you can already get a Steam key for the all-ages edition of the game, and with just $7 more you can also get access to an 18+ patch, available at launch. A digital OST is also available at the tiers above, with physical editions starting at the $40 tier. An artbook will be added in at $60 with more extra physical perks available at the tiers above that.
An English site for the game is also available here.
Meet Keiji Osaki: a young man who hates dealing with machines, despite being very skilled at working with them. That’s just the kind of guy he is.
After failing his college entrance exams, he begins helping out at his grandfather’s workshop, which specializes in repairing VORKS, heavy-duty industrial robots. For a while, he enjoyed a quiet life in the countryside, doted on by the workshop’s regular patrons.
One day, however, his life suddenly takes a turn for the strange, when he encounters a metallic lifeform attached to a meteorite that fell from the sky.
To make things even more complicated, the organism he rescues takes the form of a forgotten girl from his past.
This is how his life with the metallic organism known as R-ne begins. But after a while, R-ne learns how to speak, and tells Keiji that she wants to go back to her home planet.
Moved by her words, he sets his mind on sending her back into space, no matter what.
This may prove difficult, though, when a female space pirate – also known as a rare metal hunter – appears out of nowhere, and gets in his way.
Caught up in this whirlwind, will Keiji and his friends be able to send R-ne safely back to her homeland?
The character design and art for the game are handled by Nanaka mai. a name you might recognize from the entire Grisaia series as well as other Frontwing games like Pure Girl and Innocent Girl. Other than that, Nanaka mai also has a few releases under an “amateur” brand label “Nanacan”.
The story writer, Yuhi Nanao is definitely not new to the scene either. You might know Nanao’s name by other games from Frontwing itself, but also from games by brands like Cosmic Cute and Atelier Kaguya.
It’s quite possible that Frontwing has developed this game with the English release in mind. I can definitely recommend reading the staff’s personal comments on the campaign page here.
The digital release of the game is expected in August this year. So just a few months wait at most, while the physical edition and extras are expected around October.